Unlike the story Supersilver I wrote in English 1, the inspiration for this piece springs
primarily from the Marvel Comics incarnation of the Micronauts toy line, rather than the toys
themselves. You could buy both Baron Karza and Pharoid toys, and the very basic story here
is exactly the kind of mindless rubbish I’d imagine while I was playing with them. But I don’t
think I had the Karza toy (I did have Pharoid) and the other details in the story, scant as they
are, were definitely cribbed from the comics.
Marvel did a lot of third-party stuff back in the day - comic strips to promote and expand the
worlds of movie franchises like Star Wars or Planet of the Apes, and toy lines like
Transformers and Rom. I can’t pretend to know a lot about them, but I did buy a lot of
comics back in the day and it’s clear even from this badly-drawn effort that I did actually read
some of them.
The basic premise of the Micronauts comic is this - The Micronauts are tiny, spacefaring
beings who live in a microscopic universe known as the Microverse. A team of heroes led by
the thousand-year-old Commander Arcturus Rann come together to oppose the forces of
the murderous Baron Karza, who has slain the royal family on the Micronauts’ Homeworld,
resulting in an epic intergalactic war. Some of the characters (Karza is one, Biotron is
another) are from the toy range, but at least half of them (including Arcturus Rann,
Marionette and Bug) are Marvel originals.
I didn’t buy the original American comics they were written for, but reprints (which I never
twigged were actually reprints) popped up in several publications from Marvel UK. I would
have first come across them in the pages of Star Wars Weekly (they were a back-up strip in
Nos 51 through to 69, January to June 1979) and, around the time I wrote this, got a new
lease of life in the Marvel Digest Series of Pocket Books (they ran in Star Heroes Pocket Book
Nos 1 to 8).
This story, however, is most likely inspired by the Micronauts’ appearance in the Star Heroes
Winter Special, which came out the previous term. Having followed the Micronauts to Earth
(where they have grown to about three inches high - just like the toys!), Baron Karza has
somehow used the power of the Prometheus Pit (a gateway to the Microverse, built by
humans) to become even larger and, once he is human size, becomes embroiled in a huge
battle with the army at Cape Canavarel. If all that sounds too complicated, maybe just read
my adaptation, which boils it all down to:
1.
Baddie arrives
2.
Baddie powers up
3.
Baddie hurts goodies
4.
Goodie hurts baddie - The End
Take a good look at this template. I suspect we’ll be revisiting it quite a lot over the next few
months.
Things to like about this comic strip:
•
I’ve really tried hard to make the logo look like the proper one, both from the comics and
the toy range. It’s a much more successful attempt than the one I made for Supersilver,
which is one of the reasons I think this must be later. I’ve even extended this to the
lettering for ‘The End’ - including the full stop
•
I’ve tried to convince you this is a real comic by crediting a trio of robots for the writing
and artwork, just like they do in 2000 AD. Then completely undermined it by giving them
all the lamest possible names
•
No, that’s it
And this is just the first of several. The Micronauts will return. But next time… in pen!!!
THE MICRONAUTS WILL RETURN in: THE FUNERAL OF ACROYEAR
March 1980
The Micronauts: Giant Karza!
TERM 2
The birth of the 1980s -
Blake’s 7, Blondie and
battles in space
TOPIC 1
He knows the names of
all the dinosaurs
Great Space Battles
Three mighty empires
take their first steps
into outer space
Ward’s 7
John Ward and his band
of rebels fight the evil
Federation
Fiends of the Eastern
Front
Vampires, paraphrased
from 2000 AD
Captain Carnivore
Gary Shepherd is
hunted down by a
deadly flying meteor
Christmas 1979
Can Waen last the night
without opening his
presents?
Supersilver
Pharoid and Supersilver
fight over the Great
Micromid!